That is, we can add systems to HyperSpin and not have the emulator of that system. The systems/video consoles listed in HyperSpin are independent of the emulators we have installed on our PC. It is important to have the following points clear to understand how HyperSpin works: Our goal in this tutorial is to make all games on all systems/video consoles show the cover art and video so that when we browse the game list, we can preview the video and see the game cover art.Īfter having executed HyperSpin and to have seen it running, we can extract several conclusions of its operation.
This is because including all the covers and videos in the download file would make this file take up many Gigabytes, which is not convenient for users who download the file. However, if we place ourselves in any other game on the list, we will see that no video is shown and no game cover is displayed.
If, for example, we access the Super Nintendo video console, we see that the first game on the list is 2020 Super Baseball, and it appears accompanied by a demonstration video and the videogame's cover. If we access any of the systems/video consoles, we will see that there is a list of games that we can play. We must bear in mind that even though we can navigate those systems, it doesn't mean that we can start playing these games. By default HyperSpin comes preconfigured with the following Systems/Video Consoles: Every time we are over a system, the background image will be changed and a video showing some of the games of the video console will be shown. We can move through the list by pressing the up and down arrows on the keyboard. The main menu consists of a list of systems (video consoles). A presentation screen will appear and then we will access the main menu of the program. Once decompressed, we can launch the program by double-clicking on the file C:\HyperSpin \HyperSpin.exe. So throughout the tutorial we will use that path to refer to the installation of HyperSpin.
In this tutorial, we are going to install the program in the path C:\HyperSpin. The important thing is that the directory where we decompress HyperSpin is not a subdirectory, that is to say, the following directory would be incorrect C:\Emulators\HyperSpin. Note: It is important to decompress the content of the file in the root of the hard disk, so that the content of the file will be located in C:\HyperSpin, or D:\HyperSpin. The downloaded file is compressed, so you must have a decompressor like 7-Zip to be able to decompress it. The download file is larger than 400Mb, so it may take some time to download. The first thing to do is to download the HyperSpin frontend. In this tutorial we are going to focus on those configurations of multiple systems and ROMs, so we are going to make use of the mentioned subscriptions. If we have many systems and ROMs, these subscriptions will be worthwhile, however, if we only have a few ROMs, we can download the files (videos and images) manually without any kind of subscription. Access to these servers requires a paid subscription. To download the images and videos of the ROMs we will make use of the HyperSpin and EmuMovies servers. These are some pictures of the final result that our videogame collection will have when we complete the HyperSpin configuration. Here you have a video where you can see the final result of the HyperSpin configuration. In spite of its complexity, it is worthwhile to completely configure HyperSpin, since we will be able to browse our game collection and watch a video of the game and/or see a wallpaper ( Theme) inspired by the game. The configuration of HyperSpin is complex and requires many steps to get the system well configured. In this way, we can have several systems emulated and by accessing from HyperSpin we can see all the games available and launch them. HyperSpin is used to browse the collection of ROMs from many different platforms within the same interface.
If you want to see how to configure an emulator in HyperSpin, you can see the tutorial about how to configure the PlayStation 2 emulator (PCSX2) Note: This tutorial does not cover the configuration of emulators and their ROMs. In this tutorial, we're going to see how to install HyperSpin from scratch and configure it to display videos from the games while browsing the collection of ROMs.